The last time I played D&D was a cameo in a Pathfinder game while I was visiting an old friend in Northern Ireland. He suggested I make a character to join the party in his game for the short time I was there, so I asked about their current situation in order to make a character who could arise out of it. They were a party at around level 10, I think, and they were on a mission to find various pieces of the true name of a demon who'd been established as a nemesis of theirs. This had taken them most recently to a city of vampires, where they had been tested in battle by the vampire god Malkav (Vampire the Masquerade reference, there) and defeated his avatar, thereby earning his blessing on their quest.
My character was a half-breed (dhampir) called Rogesh who'd grown up in the city and made a name for himself as a thief, spy and assassin. He was a casual worshiper of Malkav and identified with the vampires of the city, but knew he was street trash. He lived a hedonistic lifestyle funded by selling his skills to the nobles in their petty power struggles. He was a rogue/shadow dancer and pretty much all of his powers had to do with shadows. He could step between them, hide well in them, bend them into illusions, and (fun fun flavour) the shadow companion he relied on to scout and sometimes flank for him was his own shadow - as a half-vampire, his human half did cast one, but his studies and powers gave it sentience and independence. When he wanted to stay subtle, he kept it near him, walking with him footstep to footstep as mortals' do, but he would whisper to it sometimes while stalking the seedier streets of the city.
Anyway, he'd been hired to spy on the arrivals to the city who had crashed through the gates a few days earlier, and see what they were up to. He tracked the party to where they were entering the sewers (vampire city sewers, full of blood and viscera), but his stealth was matched by the intuition of their drug-addled seer, who sensed that someone was watching them. This led to an awkward confrontation. Rogesh surrendered immediately (his advantage is stealth - once that's broken, he doesn't have much) and admitted he'd been sent to spy on them, but was somewhat awed when he saw the mark of Malkav's favour which showed magically behind their eyes and was eager to join them when they explained they were on a quest approved of by the vampire god. After all, he could still report back to his employer, and give even better details if he was observing their work from the inside.
In their trek through the sewers, Rogesh helped them fight, earning some trust and respect from the others, and his shadow was destroyed by an unknown danger after he sent it out scouting down a side path. He snuck past a gigantic otyugh embedded in the sewers, and when the rest of the party attracted its attention, he shouted threats at it and shot it in the inside of the mouth until it was convinced it would be better not to eat them, and let them go by.
Finally, they found a fleshy spire covered in writing, which they were sure somehow held the piece of the name they were looking for, but it was trapped, and the demon showed up in an avatar form built of blood from the sewers and fought them. The demon had prepared a strategy for fighting them, but was not expecting Rogesh. It was wearing the shape of a humanoid whose body it had taken over. Apparently she was a relative of one of the party members as well, and was known as a vampire hunter who had once posed enough of a threat to the city's undead population that Malkav rose up and claimed, or proved, his divinity in order to drive her off.
Before the fight, she offered Rogesh that since he was a half-breed, and had no part as yet in their fight, he could join her and serve her forces - or, he could stand against her with the party and be tormented horribly after she won. Rogesh stood uncertain for a moment, then realized he recognized the shape, and made up his mind. He fell to his knees, and for perhaps the first time in his life, he prayed aloud to Malkav. He had never been particularly devout, but he lived his life for life's pleasures, as was Malkav's way, and had always belonged to the city and the vampires. He prayed to Malkav to give him the strength to fight for the love of life and the joy of going down fighting. It seemed his prayer was heard, somehow. As a response to his passionate plea, his shadow returned. Normally it would take a month to grow back after being destroyed, but it came back immediately, visible against the chamber floor, and it looked subtly different, with long, flowing hair as would often be seen in depictions of Malkav in his role as the handsome prince-god of vampires.
The shadow wasn't any more powerful, but it was back to help him fight anyway, and Rogesh dug into the fray, leaping at the demon along with his new companions and digging blades into its back. In the end, they won, and Rogesh survived, falling to the floor of the sewers and laughing manically at how his life had suddenly become entwined in the affairs of gods and demons.
Denouement:
As the adventuring party left the city for their next destination, Rogesh returned to report to all the important vampire nobles (though his client first), and the church of Malkav, what had been happening, and that the demon had sought to usurp Malkav through the religious uprisings of the city's mortals. The uprisings were quashed in a bloody slaughter, Malkav himself taking the form of a gigantic ugly beast to rampage through the streets, supported by priests and warriors.
Rogesh watched the fighting from hidden alcoves in towers, in awe, and later asked a priest at one of the temples why Malkav took the form of an ugly monster when he was fighting. The answer given was that slaughter was an ugly thing, and Malkav did not think it fitting to offer it any of his beauty. Rogesh, who had never been beautiful and had always been a mercenary, found this to be a somewhat validating explanation.
His shadow retained its handsome new shape, although its personality and knowledge remained the same as ever. He was honored as a hero for warning the city of the danger; his reputation was greatly improved, earning him more prestigious contracts; and he told stories of the adventure in the city's bars and brothels while showing off the image of Malkav in his shadow to attract ladies.
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